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While fighting they twist and thrash about. Reckless Offense: At 4th level, a battlerager adorns their armor in spikes.Great Cleave: At 4th level, a battlerager gains the Great Cleave feat.In addition they gain the overwhelming critical (unarmed strike) feat. Brawler: At 3rd level, the battlerager The battlerager deals 2d6 extra damage with unarmed attacks.He also gains a +2 insight bonus on saves against all mind-affecting spells and effects. Fearless: At 2nd level, a battlerager becomes immune to fear and similar effects.They also gain the improved critical (unarmed strike) feat. Close-Quarter Fighting: At 2nd level, a battlerager gains the Improved Unarmed Strike feat.At 1st level, he gains the resist poison feat.
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Primary Saving Throws: Fortitude & Reflex Proficiencies: Battleragers gain Heavy Armor Proficiency.Ĭlass Skills: Bluff, Diplomacy, Decipher Script, Intimidate, Taunt, Perform, Heal, Perception, Perform, All Knowledges, and Tumble. While heroic battle is honored in dwarven society and battleragers often excel in this, more often than not they also epitomize lives wasted in stupid rage, something most dwarves realize they cannot afford in a world filled with orcs and goblins. Regardless, battlerager guilds are often located on the fringes of dwarven society, kept out of view and away from easily influenced dwarven children, who often hear of the kuldjarghs' fearlessness but rarely their folly. These clans often form guilds or halls within dwarven society, though these "guilds" are often more akin to a family or fraternal order. NPC battleragers often come from a familial clan made up predominantly of battleragers. Battleragers are ruthlessly used by dwarf generals for their shock power against attacking armies. He is a fearless and impulsive warrior, able to enter into an insane rampage. The battlerager fills a particular niche in dwarf society and culture. Other multiclass combinations are almost unheard of. Barbarians/rangers and barbarian/clerics (known as "vindicators") are not uncommon as well.
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They prefer to wear spiked armor.īattleragers are usually single classed barbarians before taking the prestige class, though multiclass barbarian/fighters are also common. Battleragers are often covered from head to toe in body art, from tattoos to brands to ritual scars. Charging into battle, he bellows forth his clan or holy war song, throwing his hammers and axes all the way, before cleaving his foes with his mighty dwarven waraxe. His eyes enlarge, bulge, and become bloodshot. His teeth grind together as spittle flies from his mouth and dribbles down his beard. While enraged, a battlerager's face becomes distorted and twisted. Battleragers command grudging, if fearful, respect within dwarven society, where they are known to have coined such philosophically complex dwarven maxims like "head first" and "if it moves, kill it." Most live short, glorious lives. They are given to drinking, rowdy and boisterous singing, and drunken dancing. They are believed to have been touched by the dwarven gods of battle, who taught them that if they die in battle, they will return to Faerûn stronger than before as a just reward. Dwarven battleragers, or kuldjargh ("axe idiots"), are legendary berserker warriors who can enter a battle frenzy through ritualistic singing.